Dormancy & Immunity
Raid immunity protects you after being attacked. Dormancy auto-relocates inactive players to prevent farming.
Raid Immunity
After being raided, you receive a period of raid immunity during which no other player can attack you. The duration of immunity decreases based on how many times you have been raided that week:
| Weekly Raids Received | Immunity Duration |
|---|---|
| 1–2 raids | 8 hours |
| 3–4 raids | 6 hours |
| 5+ raids | 4 hours |
Dormancy
Dormancy is a protection mechanism for inactive players. If a player has been raided 5 or more times and has been inactive for 72 hours (no logins or actions), they enter Dormancy. Dormant players are automatically relocated to a random position on the map and cannot be raided.
Dormancy ends as soon as the player logs back in and takes any action.
Attacker Cooldowns
Attackers also face cooldowns that increase with raid frequency to prevent excessive raiding:
| Weekly Raids Initiated | Cooldown After Each Raid |
|---|---|
| 1–3 raids | 2 hours |
| 4–6 raids | 4 hours |
| 7+ raids | 6 hours |
Cooldowns prevent you from initiating any new raid until the timer expires. Plan your raids carefully to maximize impact within your cooldown windows.