Dormancy & Immunity

Raid immunity protects you after being attacked. Dormancy auto-relocates inactive players to prevent farming.

Raid Immunity

After being raided, you receive a period of raid immunity during which no other player can attack you. The duration of immunity decreases based on how many times you have been raided that week:

Weekly Raids ReceivedImmunity Duration
1–2 raids8 hours
3–4 raids6 hours
5+ raids4 hours
Immunity begins immediately after a raid resolves, regardless of whether you won or lost.

Dormancy

Dormancy is a protection mechanism for inactive players. If a player has been raided 5 or more times and has been inactive for 72 hours (no logins or actions), they enter Dormancy. Dormant players are automatically relocated to a random position on the map and cannot be raided.

Dormancy ends as soon as the player logs back in and takes any action.

Attacker Cooldowns

Attackers also face cooldowns that increase with raid frequency to prevent excessive raiding:

Weekly Raids InitiatedCooldown After Each Raid
1–3 raids2 hours
4–6 raids4 hours
7+ raids6 hours

Cooldowns prevent you from initiating any new raid until the timer expires. Plan your raids carefully to maximize impact within your cooldown windows.